Layout :: Layout - Constructor
Fonts might be used in order to change the current font settings for a control, region or column. Font properties might be retrieved either from the resource database or from a control, region, column or cell.
Font properties might be changed without affecting the GUI resource (control, region, etc.). In order to apply the font to a GUI resource, the font property (font) of the corresponding GUI resource has to be set.
In order to get font settings from a GUI resource, the font property of the GUI resource can be provided. In order to read fonts from the resource database, a control context has to be connected to the font (read()).
Implementation overview
- Copy constructor
 Layout :: Layout ( cLayout )
- Default constructor
 Layout :: Layout (  )
- Create layout by name
 Layout :: Layout ( sResource )
Implementation details
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Copy constructor
 Layout  :: Layout ( odabagui::Layout &cLayout )
 The constructor creates a copy from the layout instance passed in cLayout. - cLayout
 - Constant layout reference
The layout object contains layout information for controls and data items. 
 to list
- cLayout
 - Constant layout reference
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Default constructor
 Layout  :: Layout (  )
 The default constructor creates a default layout, which is not linked to a context resource. Without being linked to a context resource, several font functions may cause an exception. The font can be linked to a context object by setting the context by means of the context property. to list
- 
Create layout by name
 Layout  :: Layout ( odaba::String &sResource )
 The constructor creates the layout from the layout resource passed to the function. sName is the layout name as being defined for the font resource in the ODE Designer. - sResource
 - Name of resoure
"ok_button" // button in the current window "address.street" // line edit in the address subwindow ".name" // line edit in the upper control (window) 
 to list
- sResource
 - Name of resoure

